Be the first player to move all 4 of your colored pegs around the gameboard and into your finish line. During the game, send your opponents' pegs back home. Develops counting and strategy skills.
This classic game of luck, strategy, and determination is easy to grasp for children as young as 6 years old, yet it's fun for adults and older siblings too. By drawing cards, players move their game pieces around the board, hoping to eventually accumulate all their pieces at the final destination--home sweet home. Sorry is known as the game of "sweet revenge," since players can send each other's pawns back to the starting line, thus forcing one another...
4 to 10 players.
"Select the card from your hand that you think is best described by a card played by the judge. If the judge picks your card, you win that round. Everyone gets a chance to be the judge. Each round is filled with . . . comparisons from a wide range of people, places, things and events"--Container.
A game of luck, strategy, communication, knowledge, creativity, and action. The cards will determine your quest as you search the Labyrinth for treasure deep within the twisting maze. Be the first to collect all of your treasures by shifting the walls of the Labyrinth to create a clear path to get to them. Watch out for traps as the walls constantly move.
Every player writes every answer on an answer board. All of the players place Meeples (game pieces) on the answer board which guess they think is closest to being correct. Points are assigned for writing the correct answer and placing Meeples on the winning answer. The first player or team to reach 15 points wins.
In a future where the government is run for profit, all but a privileged few live lives of poverty and desperation. The Resistance rises out of these oppressed masses in revolt and throws the government into chaos. Many see hope for a brighter future for the first time in their lives. Others see opportunity for absolute power. To take command, you must destroy the influence of your rivals and drive them into exile. Only one can survive.
Two-sided game board lets players enjoy either the beginner or advanced version of the game in which points are scored by placing letter tiles on the gameboard squares in crossword fashion to make words.
"Play a GigaMonster on a rampage, destroying everything in his way! Roll the dice to get the best combinations to heal yourself, to attack, to buy special cards, or to gain Victory Points. It's up to you to choose the best tactic so you can become King of Tokyo just in time to get rid of all your opponents in one devastating attack... The first to gain 20 Victory Points - or the last Monster standing - wins the game."--Container.
Players try to get rid of the cards in their hand by stacking blocks on top of one another, ideally, so that someone else takes a spill and gets stuck with more cards in hand. The trick to doing this are the special blocks in the game: nine blocks--with three each in small medium and large sizes -- with three of the block sides being flat and three being curved. Set up the blocks in the right way, and you can block an opponents path to victory.
"Players draw cards until someone draws an exploding kitten, at which point they explode, they are dead, and they are out of the game -- unless that players has a defuse card, which can defuse the kitten using things like laser pointers, belly rubs, and catnip sandwiches. All of the other cards in the deck are used to move, mitigate, or avoid the exploding kittens."--Container.
"You may: 1. Travel the trail 2. Work together to overcome calamities 3. Get at least one member of your party to Oregon 4. Stop to rest 5. Decide which of your friends will die of dysentery 6. Write your name on a tombstone What is your choice?"--Container.
Dixit is a card game using a deck of cards illustrated with dreamlike images. Players select cards that match a title suggested by the "storyteller", and attempt to guess which card the "storyteller" selected.